Minecraft hosting pricing that bills for reality
Pay metered for the hours players actually play, or a flat monthly rate for always-on. Either way: guaranteed CPU, never oversold, and you can switch or leave anytime.
Free
- 20 active hours / month
- Dedicated CPU — never oversold
- No queue, no ads, live TPS
- Paper/Purpur/Vanilla + plugins
- Limited slots — claim or join the waitlist
Metered
- Scale-to-zero + wake-on-join
- Guaranteed CPU, never oversold
- Live TPS/MSPT on tick-capable cores
- Web console, file manager, backups
- Perfect for irregular play
Flat 24/7
- Server online around the clock
- Guaranteed CPU, never oversold
- Tiers from 2 GB to 16 GB ($48/mo)
- Priority node · low ping in North America
- Everything in Metered
- TPS alerts on Discord
Event
- Beefy cores under load
- Spun up for your date/time
- Velocity network on request
- Engineer on call during the event
- Pay only for the event window
Pricing estimate (USD) — not a quote; you pay metered for active GB-hours.
Flat monthly price by RAM tier
| Memory | Flat / month | Good for |
|---|---|---|
| 2 GB | $6/mo | Vanilla/Paper, small group |
| 4 GB | $12/mo | Vanilla/Paper, small group |
| 8 GB | $24/mo | Plugins, busy SMP |
| 16 GB | $48/mo | Big modpacks, events |
| 24 GB (on request) | $72/mo | Premium tier — not self-serve, contact us |
| 32 GB (on request) | $96/mo | Premium tier — not self-serve, contact us |
Metered is $0.012/active GB-hour — a 4 GB server awake 5 h/day costs far less than flat. Estimate, not a quote; final billing is metered per active GB-hour.
Self-serve create goes up to 16 GB. Need 24 GB or 32 GB? Those are available on request — contact us on Discord or reach support.
What you are actually paying for
Most Minecraft hosts sell you a tier and bill it every month whether anyone logs in or not. That is a fine deal for a server that really is busy all day, and a poor one for the far more common case: a world a handful of friends visit in the evenings and forget about for a fortnight. So there are two ways to pay here, and they are the same product — the same guaranteed CPU, the same panel, the same metrics.
Metered charges $0.012 per GB-hour for the time the server is awake. An empty metered server shuts itself down and starts again the moment a player connects, so the hours nobody plays are hours you are not billed for. That only works because the platform can wake a server on the join itself, which is why scale-to-zero is a billing model here rather than a button you remember to press.
Flat charges $3.00 per GB of RAM per month and keeps the server up permanently. It is the better deal past roughly the point where a metered bill would have added up to a full month anyway — and it is the right choice when a server needs to answer instantly at any hour, or when it runs something that must never stop, like a proxy in front of a network.
What does not change between them is the part that decides whether your server actually plays well: CPU is reserved per active server and not sold twice, which is enforced by admission control rather than by good intentions. We measured what the alternative costs rather than asserting it. Whichever plan you pick, you can price your own hours in the calculator, resize from the panel later, and take your world with you if you leave.
Billing questions
Still unsure which plan fits? Ask us — or read how this compares to other hosts.
Spin one up. Watch the tick for yourself.
Up in a minute. Top up by card. When it sleeps, you pay nothing.