TrueTick vs Aternos: free hosting vs never-oversold paid hosting
Aternos is, by a huge margin, the most popular way to run a Minecraft server with friends. It's free, it takes two minutes to set up, and for a huge number of people it's exactly the right tool. TrueTick is a different thing: paid, metered, and built around a never-oversold guarantee you can verify: your server's CPU is dedicated to it, not quietly shared with strangers. This page is about where each one actually fits, written by the paid host, so read the comparison table with that in mind and check the facts yourself.
Who each one is actually for
Aternos is for trying Minecraft with zero commitment. You and a couple of friends want to mess around for an evening, or you're not sure if a long-running server is even worth it yet. Free, no card, no risk. That's a genuinely good product for that job.
TrueTick is for a server you actually rely on. A weekly SMP with a real community, a modpack run you don't want interrupted by a queue, an event server where "it's not ready yet" isn't an option. We charge for that reliability — by the hour you're actually playing, not a flat monthly tax whether you log in or not.
We have a free tier now too
Since this page first went up, we added a free tier of our own — worth knowing before you read the rest of this as a straight "free vs. paid" comparison. It isn't the same kind of free Aternos offers, and we'd rather spell out the difference than let the word "free" do more work than it should.
Aternos: unlimited hours, shared everything. No hour cap, ever — but the CPU is shared with other free users by design, startup goes through a queue, and the product is ad-supported.
TrueTick free: capped hours, dedicated everything. 20 hours a month, 2 GB RAM, EU region only, and a genuinely small number of free servers (shown live on the page, not a funnel trick) — but while your server's awake, its CPU share is dedicated and protected by the same admission control that guards our paid servers, there's no startup queue, and no ads.
Neither one is "more free" than the other — they're free in different ways, for different needs. If unlimited hours with no monthly ceiling is what you actually need, that's still Aternos, and we mean that (more below). If a smaller amount of free time that plays like a paid server — no queue, no shared-CPU lag, live TPS you can watch — is closer to what you want, see if a server's open.
The comparison
A free service funded by nobody but ads has to make different trade-offs than a paid one. Here's the real trade-off of both, checked July 2026:
| Aternos | TrueTick | |
|---|---|---|
| Cost | Free | Metered: $0.012/active GB-hour, or flat $3/GB-month — or free: 20 h/mo, 2 GB, EU, limited servers |
| Startup | Queue — wait time varies with overall Aternos load | Wake-on-join, no queue; cold start in the low tens of seconds |
| CPU sharing | Servers share hardware with other free users by design | Guaranteed CPU per active server, enforced by admission control — we refuse to overcommit |
| Uptime model | Hibernates after inactivity; restart requires reopening the Aternos site/queue | Scale-to-zero on idle, auto-wakes the moment a player connects to the server address |
| Mods/plugins | Supported, with storage limits on the free tier | Supported (Forge/NeoForge/Fabric, Modrinth/CurseForge catalog), sized to your RAM tier |
| Billing model | Ad-supported / free, optional paid "Aternos+" tiers exist | Pay only for hours the server is actually running; sleeping costs nothing |
We didn't invent the queue or the shared-hardware model — that's the openly-stated trade-off of running a free service at Aternos' scale. We're not going to pretend otherwise, and we're also not going to quote you a specific wait time, because it genuinely varies with how busy Aternos is when you log in.
Where Aternos is the right call
Honestly, for a lot of people, it still is:
- You're not sure Minecraft hosting is worth paying for yet. Try it free on Aternos first. If a queue and shared hardware don't bother you, you may never need to spend a cent.
- It's a one-off session. Quick build with a friend on a Saturday afternoon, no ongoing world to maintain — free and disposable is the correct tool, not paid and persistent.
- Budget is the hard constraint, and you don't want any hour cap. If $0-forever with no monthly ceiling is the actual requirement, that's a complete sentence, and Aternos is built for exactly that (our own free tier is capped — see above). We'd rather say that plainly than pretend everyone needs to pay for hosting.
We're not trying to talk anyone out of using a free server when free is what they need.
Where it hits a ceiling
The trade-off that makes Aternos free is the same trade-off that eventually frustrates a serious group: your server's CPU is shared with other free users by design, so a busy stretch on the wider platform can quietly cost you ticks you never agreed to give up. You feel it as random lag with no visible cause, and a startup queue every time the server's been idle — at the exact moment your friends are already online and waiting.
That's the gap TrueTick is built to close:
- Guaranteed CPU per active server, enforced by the platform's own admission logic — we will not start a server if doing so means overselling the node. If we're full, the dashboard says we're full instead of quietly degrading everyone.
- Scale-to-zero metered billing, so "paid" doesn't mean "always-expensive." A server that's awake five hours a week costs a few cents that week. You're not buying a flat subscription to cover hours nobody's playing — you're buying guaranteed resources for the hours you are.
Verdict
We now have a free tier of our own: try it for 20 hours a month on a dedicated EU core, no card, no queue, no ads. If unlimited hours with no monthly cap is the hard requirement and you don't mind a queue and shared hardware, Aternos is still the right tool for that job — we mean that, and we're not pretending our capped free tier replaces it. If you've outgrown the queue, the shared-CPU lag, or you need more than 20 free hours, see what your server would cost on TrueTick or spin one up and watch the TPS line hold on yours.
See the live numbers yourself: fleet status, pricing, or create a server.