Find your way around the panel
The panel has two layers: the top nav (account-wide pages) and a single server's own page (everything about that one server). This is a map of both, one line per part, with a link to what covers it in full.
The server list
Servers, the first link in the top nav, lists every server on the account as a card — hostname, status, core and version, RAM, plan, region — and clicking one opens its own page. New server starts the create flow; with no servers yet, the same flow is offered from an empty state instead of a grid.
A server's page
At the top: the server's name and status, and — only while it's fully live or fully asleep — a cost line; blank in between. That line renders the same "Live — billing for active GB-hours" / "Sleeping — costs nothing" wording regardless of plan, but it's only accurate for metered: a running flat server is also billing (once a day, not per GB-hour — see wallet-billing and change-ram-plan), and a running free server isn't billing at all. Read "Live — billing for active GB-hours" as written only on a metered server; on flat or free, the line is there but not describing what's actually happening to your balance. Below that: the connect address, with a second Bedrock line once crossplay is enabled — see Connect and share your server — then a row of info tiles: Players, Version, Memory, Disk, Region, Plan.
Under the tiles is the live panel. Running (and while installing) it renders TPS/MSPT and player counts for cores that report them, plus RAM and CPU with short history graphs when there's a real reading — else an honest "no live metrics yet" in the same spot, the status chip shown either way. A Velocity proxy never gets TPS/MSPT, only RAM/CPU, since it has no world tick to measure, and its RAM tile is the container reading rather than JVM heap. Sleeping, starting, stopping, or failed to start, this area shows that status instead — never a stale reading held over from the last run.
Below the live panel is the section rail: a vertical list on the left, grouped into Operate, Backups & data, and Configure. Every section carries a "?" link straight to its own article.

Operate
- Console — live container output plus an RCON command box. → Use the server console
- Files — a browser file manager for the server's data directory. → Manage server files
- Worlds — switch the active world or delete one; bringing in a world archive you already have is a separate flow. → Manage worlds, Import an existing world
- Players — whitelist, ops, bans, and who's online right now. → Manage players, whitelist and ops
- Plugins / Mods — same section, labeled by core (Plugins on Paper/Purpur, Mods everywhere else); not shown at all on Vanilla or while a server is still installing. → Install plugins and mods
Backups & data
- Backups — manual and automatic backups of the server's data directory; download or restore any of them. → Back up and restore your server
- Schedules — cron-scheduled restarts, RCON commands, or backups. → Set up scheduled tasks
- Database — a MySQL-compatible database for plugins that need one, kept outside
/data. → Create a plugin database
Configure
- Network — only on a Velocity proxy server; attaches your other servers to it and routes players between them. A server that's a backend in someone else's network doesn't get this section — it shows a small "In a network" badge near its name instead. → Server networks (Velocity proxy)
- Settings — General, Version & world, Properties, Alerts, Public page, Danger. → Configure server settings. The rest each have their own article: Resources (hidden on the free plan) → Change your server's RAM plan, Wake on join → Wake-on-join and hibernation, Extra ports / Bedrock crossplay (plain Paper or Purpur only, no modpack) / External backend → Connect and share your server, SFTP access → Manage server files.
- Discord — bind a server to a Discord guild for a chat bridge,
/whitelist, and/status; open to any account member, not owner-restricted. → Bind a server to Discord - Audit — a timeline of actions taken on this server, with its own confirmed gaps. → Audit log: who did what
The account pages
These live in the top nav, not on any one server's page — and three of the four are owner-only:
- Wallet — balance, top-ups, auto top-up, spend cap, and the ledger. Owner-only; a Member doesn't see the link. → Wallet: top-ups, auto top-up, spend cap and the ledger
- Members — invite teammates, set roles, revoke access. Also owner-only. → Team members: invites, roles and access
- API keys — long-lived keys for the API and the CLI/MCP tooling built on it. Owner-only, and covered in the developer docs rather than here: docs.truetick.gg
- Profile — account details (email, verification, server count), plus where you actually change things: a password change, or confirming an email change, ends every session on the account; link or unlink Discord, and — under Danger — close the account for good, which opens a pre-filled support request, not an instant delete. The one page here every member can open, not just the owner. No article of its own yet.
In the panel: Dashboard